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BRIEF
New media technologies such as AR, motion, and 3D design are the future of experience. Through the emerging technologies, digital designers are enabled and empowered to speculate and experiment with limitless experience that can potentially drive different levels of impact and learning. In this 4-week project, students were introduced to one new media weekly. After contextualisation, students were granted creative freedom to explore the possibilities of each new media and the amalgamation of multiple to shape user experience innovatively. It would be concluded with a website prototype to archive the creative experiments with a strong tone of voice interwoven through.ย โโโโโโโ
New media technologies such as AR, motion, and 3D design are the future of experience. Through the emerging technologies, digital designers are enabled and empowered to speculate and experiment with limitless experience that can potentially drive different levels of impact and learning. In this 4-week project, students were introduced to one new media weekly. After contextualisation, students were granted creative freedom to explore the possibilities of each new media and the amalgamation of multiple to shape user experience innovatively. It would be concluded with a website prototype to archive the creative experiments with a strong tone of voice interwoven through.ย โโโโโโโ
SOLUTION
17 creative experiments were conceived and executed with their future applications in mind. I pushed the boundaries by questioning the status quo and the obvious existence. Technologies, imagination, and realities were disobediently clashed to provoke innovative conversations.
17 creative experiments were conceived and executed with their future applications in mind. I pushed the boundaries by questioning the status quo and the obvious existence. Technologies, imagination, and realities were disobediently clashed to provoke innovative conversations.
Why a must business card be a sheer piece of card?
Why must public installation be in physical reality?
Why canโt food delivery be a game?
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Why must public installation be in physical reality?
Why canโt food delivery be a game?
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The website prototype was conceived with a witchery narrative, namely โModern Witchโ. It depicts the spirit of bold experimentations and exploring the unexpected and impossible adapting a suite of mysterious yet dynamic and modern visual language.















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